golang

7 Essential Go Reflection Techniques for Dynamic Programming Mastery

Learn Go reflection's 7 essential techniques: struct tag parsing, dynamic method calls, type switching, interface checking, field manipulation, function inspection & performance optimization for powerful runtime programming.

7 Essential Go Reflection Techniques for Dynamic Programming Mastery

Working with Go’s reflection capabilities has transformed how I approach dynamic programming challenges. After years of building systems that require runtime introspection, I’ve discovered seven essential techniques that make reflection both powerful and practical.

Understanding Struct Tag Parsing

Struct tags provide metadata that drives application behavior at runtime. I’ve used this technique extensively in validation frameworks, ORM systems, and configuration parsers. The key lies in extracting meaningful information from tags and using it to control program flow.

package main

import (
    "fmt"
    "reflect"
    "strconv"
    "strings"
)

type Product struct {
    ID       int     `json:"id" validate:"required,min=1"`
    Name     string  `json:"name" validate:"required,min=3,max=100"`
    Price    float64 `json:"price" validate:"required,min=0.01"`
    Category string  `json:"category" validate:"required"`
}

func parseValidationRules(tag string) map[string]string {
    rules := make(map[string]string)
    parts := strings.Split(tag, ",")
    
    for _, part := range parts {
        if strings.Contains(part, "=") {
            kv := strings.SplitN(part, "=", 2)
            rules[kv[0]] = kv[1]
        } else {
            rules[part] = ""
        }
    }
    
    return rules
}

func validateField(value reflect.Value, rules map[string]string) error {
    if _, exists := rules["required"]; exists {
        if value.IsZero() {
            return fmt.Errorf("field is required")
        }
    }
    
    switch value.Kind() {
    case reflect.String:
        str := value.String()
        if minStr, exists := rules["min"]; exists {
            if min, err := strconv.Atoi(minStr); err == nil && len(str) < min {
                return fmt.Errorf("string too short, minimum length: %d", min)
            }
        }
        if maxStr, exists := rules["max"]; exists {
            if max, err := strconv.Atoi(maxStr); err == nil && len(str) > max {
                return fmt.Errorf("string too long, maximum length: %d", max)
            }
        }
    case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
        num := value.Int()
        if minStr, exists := rules["min"]; exists {
            if min, err := strconv.ParseInt(minStr, 10, 64); err == nil && num < min {
                return fmt.Errorf("value too small, minimum: %d", min)
            }
        }
    case reflect.Float32, reflect.Float64:
        num := value.Float()
        if minStr, exists := rules["min"]; exists {
            if min, err := strconv.ParseFloat(minStr, 64); err == nil && num < min {
                return fmt.Errorf("value too small, minimum: %f", min)
            }
        }
    }
    
    return nil
}

func validateStruct(s interface{}) []error {
    var errors []error
    v := reflect.ValueOf(s)
    t := reflect.TypeOf(s)
    
    if v.Kind() == reflect.Ptr {
        v = v.Elem()
        t = t.Elem()
    }
    
    for i := 0; i < v.NumField(); i++ {
        field := t.Field(i)
        value := v.Field(i)
        
        if tag := field.Tag.Get("validate"); tag != "" {
            rules := parseValidationRules(tag)
            if err := validateField(value, rules); err != nil {
                errors = append(errors, fmt.Errorf("field %s: %w", field.Name, err))
            }
        }
    }
    
    return errors
}

This validation system demonstrates how struct tags create declarative behavior. The tags define validation rules without cluttering the struct with validation logic.

Dynamic Method Invocation

Method invocation at runtime enables plugin architectures and dynamic dispatch systems. I’ve built several systems where method names come from configuration files or user input, requiring runtime method resolution.

package main

import (
    "fmt"
    "reflect"
)

type Calculator struct {
    History []string
}

func (c *Calculator) Add(a, b float64) float64 {
    result := a + b
    c.History = append(c.History, fmt.Sprintf("Add(%.2f, %.2f) = %.2f", a, b, result))
    return result
}

func (c *Calculator) Multiply(a, b float64) float64 {
    result := a * b
    c.History = append(c.History, fmt.Sprintf("Multiply(%.2f, %.2f) = %.2f", a, b, result))
    return result
}

func (c *Calculator) Subtract(a, b float64) float64 {
    result := a - b
    c.History = append(c.History, fmt.Sprintf("Subtract(%.2f, %.2f) = %.2f", a, b, result))
    return result
}

func (c *Calculator) GetHistory() []string {
    return c.History
}

type MethodInvoker struct {
    target reflect.Value
}

func NewMethodInvoker(target interface{}) *MethodInvoker {
    return &MethodInvoker{
        target: reflect.ValueOf(target),
    }
}

func (mi *MethodInvoker) CallMethod(methodName string, args ...interface{}) ([]reflect.Value, error) {
    method := mi.target.MethodByName(methodName)
    if !method.IsValid() {
        return nil, fmt.Errorf("method %s not found", methodName)
    }
    
    methodType := method.Type()
    if len(args) != methodType.NumIn() {
        return nil, fmt.Errorf("expected %d arguments, got %d", methodType.NumIn(), len(args))
    }
    
    values := make([]reflect.Value, len(args))
    for i, arg := range args {
        argValue := reflect.ValueOf(arg)
        expectedType := methodType.In(i)
        
        if !argValue.Type().AssignableTo(expectedType) {
            return nil, fmt.Errorf("argument %d: cannot assign %s to %s", 
                i, argValue.Type(), expectedType)
        }
        
        values[i] = argValue
    }
    
    results := method.Call(values)
    return results, nil
}

func (mi *MethodInvoker) ListMethods() []string {
    var methods []string
    t := mi.target.Type()
    
    for i := 0; i < t.NumMethod(); i++ {
        method := t.Method(i)
        methods = append(methods, method.Name)
    }
    
    return methods
}

Dynamic method invocation requires careful type checking and error handling. The invoker validates argument types before calling methods, preventing runtime panics.

Type Switching with Reflection

Runtime type identification enables generic algorithms that adapt to different types. I’ve used this technique in serialization libraries and data processing pipelines where the exact type isn’t known until runtime.

package main

import (
    "fmt"
    "reflect"
    "time"
)

type DataProcessor struct {
    processors map[reflect.Type]func(reflect.Value) string
}

func NewDataProcessor() *DataProcessor {
    return &DataProcessor{
        processors: make(map[reflect.Type]func(reflect.Value) string),
    }
}

func (dp *DataProcessor) RegisterProcessor(t reflect.Type, processor func(reflect.Value) string) {
    dp.processors[t] = processor
}

func (dp *DataProcessor) Process(data interface{}) string {
    value := reflect.ValueOf(data)
    typ := value.Type()
    
    // Handle pointers by getting the underlying type
    if typ.Kind() == reflect.Ptr {
        if value.IsNil() {
            return "nil"
        }
        value = value.Elem()
        typ = value.Type()
    }
    
    // Check for registered processor
    if processor, exists := dp.processors[typ]; exists {
        return processor(value)
    }
    
    // Default processing based on kind
    return dp.processDefault(value)
}

func (dp *DataProcessor) processDefault(value reflect.Value) string {
    switch value.Kind() {
    case reflect.String:
        return fmt.Sprintf("String: %q", value.String())
    case reflect.Int, reflect.Int8, reflect.Int16, reflect.Int32, reflect.Int64:
        return fmt.Sprintf("Integer: %d", value.Int())
    case reflect.Float32, reflect.Float64:
        return fmt.Sprintf("Float: %.2f", value.Float())
    case reflect.Bool:
        return fmt.Sprintf("Boolean: %t", value.Bool())
    case reflect.Slice:
        return dp.processSlice(value)
    case reflect.Map:
        return dp.processMap(value)
    case reflect.Struct:
        return dp.processStruct(value)
    default:
        return fmt.Sprintf("Unknown type: %s", value.Type())
    }
}

func (dp *DataProcessor) processSlice(value reflect.Value) string {
    result := "Slice["
    for i := 0; i < value.Len(); i++ {
        if i > 0 {
            result += ", "
        }
        result += dp.processDefault(value.Index(i))
    }
    result += "]"
    return result
}

func (dp *DataProcessor) processMap(value reflect.Value) string {
    result := "Map{"
    keys := value.MapKeys()
    for i, key := range keys {
        if i > 0 {
            result += ", "
        }
        mapValue := value.MapIndex(key)
        result += fmt.Sprintf("%s: %s", 
            dp.processDefault(key), 
            dp.processDefault(mapValue))
    }
    result += "}"
    return result
}

func (dp *DataProcessor) processStruct(value reflect.Value) string {
    typ := value.Type()
    result := fmt.Sprintf("%s{", typ.Name())
    
    for i := 0; i < value.NumField(); i++ {
        if i > 0 {
            result += ", "
        }
        field := typ.Field(i)
        fieldValue := value.Field(i)
        result += fmt.Sprintf("%s: %s", field.Name, dp.processDefault(fieldValue))
    }
    
    result += "}"
    return result
}

// Example usage with custom processors
func setupCustomProcessors() *DataProcessor {
    dp := NewDataProcessor()
    
    // Custom processor for time.Time
    dp.RegisterProcessor(reflect.TypeOf(time.Time{}), func(v reflect.Value) string {
        t := v.Interface().(time.Time)
        return fmt.Sprintf("Time: %s", t.Format("2006-01-02 15:04:05"))
    })
    
    return dp
}

This type switching system provides extensibility through custom processors while maintaining safe defaults for common types.

Interface Conversion Checking

Safe interface conversions prevent runtime panics when working with unknown types. I’ve implemented this pattern in plugin systems where external code might not implement expected interfaces correctly.

package main

import (
    "fmt"
    "reflect"
)

type Serializer interface {
    Serialize() ([]byte, error)
}

type Validator interface {
    Validate() error
}

type Processor interface {
    Process() error
}

type InterfaceChecker struct {
    serializerType reflect.Type
    validatorType  reflect.Type
    processorType  reflect.Type
}

func NewInterfaceChecker() *InterfaceChecker {
    return &InterfaceChecker{
        serializerType: reflect.TypeOf((*Serializer)(nil)).Elem(),
        validatorType:  reflect.TypeOf((*Validator)(nil)).Elem(),
        processorType:  reflect.TypeOf((*Processor)(nil)).Elem(),
    }
}

func (ic *InterfaceChecker) CheckCapabilities(obj interface{}) map[string]bool {
    capabilities := make(map[string]bool)
    objType := reflect.TypeOf(obj)
    
    capabilities["Serializer"] = objType.Implements(ic.serializerType)
    capabilities["Validator"] = objType.Implements(ic.validatorType)
    capabilities["Processor"] = objType.Implements(ic.processorType)
    
    return capabilities
}

func (ic *InterfaceChecker) SafeCast(obj interface{}, targetInterface string) (interface{}, error) {
    objType := reflect.TypeOf(obj)
    
    switch targetInterface {
    case "Serializer":
        if objType.Implements(ic.serializerType) {
            return obj.(Serializer), nil
        }
        return nil, fmt.Errorf("object does not implement Serializer interface")
    case "Validator":
        if objType.Implements(ic.validatorType) {
            return obj.(Validator), nil
        }
        return nil, fmt.Errorf("object does not implement Validator interface")
    case "Processor":
        if objType.Implements(ic.processorType) {
            return obj.(Processor), nil
        }
        return nil, fmt.Errorf("object does not implement Processor interface")
    default:
        return nil, fmt.Errorf("unknown interface: %s", targetInterface)
    }
}

// Example implementations
type Document struct {
    Title   string
    Content string
}

func (d *Document) Serialize() ([]byte, error) {
    return []byte(fmt.Sprintf("Title: %s\nContent: %s", d.Title, d.Content)), nil
}

func (d *Document) Validate() error {
    if d.Title == "" {
        return fmt.Errorf("title is required")
    }
    if d.Content == "" {
        return fmt.Errorf("content is required")
    }
    return nil
}

type SimpleData struct {
    Value string
}

func (sd *SimpleData) Process() error {
    fmt.Printf("Processing: %s\n", sd.Value)
    return nil
}

func demonstrateInterfaceChecking() {
    checker := NewInterfaceChecker()
    
    doc := &Document{Title: "Test", Content: "Sample content"}
    simple := &SimpleData{Value: "test data"}
    
    fmt.Println("Document capabilities:", checker.CheckCapabilities(doc))
    fmt.Println("SimpleData capabilities:", checker.CheckCapabilities(simple))
    
    // Safe casting
    if serializer, err := checker.SafeCast(doc, "Serializer"); err == nil {
        data, _ := serializer.(Serializer).Serialize()
        fmt.Printf("Serialized: %s\n", string(data))
    }
    
    if processor, err := checker.SafeCast(simple, "Processor"); err == nil {
        processor.(Processor).Process()
    }
    
    // This would fail safely
    if _, err := checker.SafeCast(simple, "Serializer"); err != nil {
        fmt.Printf("Expected error: %s\n", err)
    }
}

Interface checking provides runtime safety by verifying interface compliance before attempting conversions.

Field Manipulation for Generic Processing

Generic field manipulation enables data transformation libraries that work across different struct types. I’ve used this technique in ORM systems and data migration tools.

package main

import (
    "fmt"
    "reflect"
    "strings"
    "time"
)

type FieldProcessor struct {
    transformers map[reflect.Type]func(reflect.Value) reflect.Value
}

func NewFieldProcessor() *FieldProcessor {
    fp := &FieldProcessor{
        transformers: make(map[reflect.Type]func(reflect.Value) reflect.Value),
    }
    
    // Register default transformers
    fp.RegisterTransformer(reflect.TypeOf(""), fp.stringTransformer)
    fp.RegisterTransformer(reflect.TypeOf(time.Time{}), fp.timeTransformer)
    
    return fp
}

func (fp *FieldProcessor) RegisterTransformer(t reflect.Type, transformer func(reflect.Value) reflect.Value) {
    fp.transformers[t] = transformer
}

func (fp *FieldProcessor) stringTransformer(value reflect.Value) reflect.Value {
    str := strings.TrimSpace(value.String())
    return reflect.ValueOf(str)
}

func (fp *FieldProcessor) timeTransformer(value reflect.Value) reflect.Value {
    // Normalize time to UTC
    t := value.Interface().(time.Time)
    return reflect.ValueOf(t.UTC())
}

func (fp *FieldProcessor) ProcessStruct(obj interface{}) interface{} {
    value := reflect.ValueOf(obj)
    if value.Kind() == reflect.Ptr {
        value = value.Elem()
    }
    
    // Create a new instance of the same type
    newValue := reflect.New(value.Type()).Elem()
    
    for i := 0; i < value.NumField(); i++ {
        field := value.Field(i)
        fieldType := field.Type()
        
        var processedField reflect.Value
        
        if transformer, exists := fp.transformers[fieldType]; exists {
            processedField = transformer(field)
        } else {
            processedField = field
        }
        
        if newValue.Field(i).CanSet() {
            newValue.Field(i).Set(processedField)
        }
    }
    
    return newValue.Interface()
}

func (fp *FieldProcessor) CopyFields(src, dst interface{}, fieldMap map[string]string) error {
    srcValue := reflect.ValueOf(src)
    dstValue := reflect.ValueOf(dst)
    
    if srcValue.Kind() == reflect.Ptr {
        srcValue = srcValue.Elem()
    }
    if dstValue.Kind() == reflect.Ptr {
        dstValue = dstValue.Elem()
    }
    
    srcType := srcValue.Type()
    dstType := dstValue.Type()
    
    for srcFieldName, dstFieldName := range fieldMap {
        srcField, found := srcType.FieldByName(srcFieldName)
        if !found {
            return fmt.Errorf("source field %s not found", srcFieldName)
        }
        
        dstField, found := dstType.FieldByName(dstFieldName)
        if !found {
            return fmt.Errorf("destination field %s not found", dstFieldName)
        }
        
        srcValue := srcValue.FieldByName(srcFieldName)
        dstValue := dstValue.FieldByName(dstFieldName)
        
        if !dstValue.CanSet() {
            return fmt.Errorf("destination field %s cannot be set", dstFieldName)
        }
        
        // Type compatibility check
        if !srcValue.Type().AssignableTo(dstField.Type) {
            return fmt.Errorf("cannot assign %s to %s", srcValue.Type(), dstField.Type)
        }
        
        dstValue.Set(srcValue)
    }
    
    return nil
}

func (fp *FieldProcessor) GetFieldInfo(obj interface{}) []FieldInfo {
    var fields []FieldInfo
    value := reflect.ValueOf(obj)
    if value.Kind() == reflect.Ptr {
        value = value.Elem()
    }
    
    typ := value.Type()
    
    for i := 0; i < typ.NumField(); i++ {
        field := typ.Field(i)
        fieldValue := value.Field(i)
        
        info := FieldInfo{
            Name:      field.Name,
            Type:      field.Type.String(),
            Tag:       string(field.Tag),
            Value:     fmt.Sprintf("%v", fieldValue.Interface()),
            CanSet:    fieldValue.CanSet(),
            IsZero:    fieldValue.IsZero(),
            IsExported: field.PkgPath == "",
        }
        
        fields = append(fields, info)
    }
    
    return fields
}

type FieldInfo struct {
    Name       string
    Type       string
    Tag        string
    Value      string
    CanSet     bool
    IsZero     bool
    IsExported bool
}

// Example usage structures
type SourceData struct {
    ID        int       `json:"id"`
    Name      string    `json:"name"`
    CreatedAt time.Time `json:"created_at"`
    Email     string    `json:"email"`
}

type TargetData struct {
    UserID    int       `json:"user_id"`
    FullName  string    `json:"full_name"`
    Timestamp time.Time `json:"timestamp"`
}

Field manipulation provides the foundation for building generic data processing systems that adapt to different struct types.

Function Signature Inspection

Function signature analysis enables middleware systems and dynamic call routing. I’ve built several HTTP routers and RPC systems using this technique to automatically handle parameter binding and response formatting.

package main

import (
    "fmt"
    "reflect"
)

type FunctionInspector struct {
    registry map[string]FunctionInfo
}

type FunctionInfo struct {
    Name       string
    Function   reflect.Value
    Type       reflect.Type
    Parameters []ParameterInfo
    Returns    []ReturnInfo
}

type ParameterInfo struct {
    Name string
    Type reflect.Type
}

type ReturnInfo struct {
    Type reflect.Type
}

func NewFunctionInspector() *FunctionInspector {
    return &FunctionInspector{
        registry: make(map[string]FunctionInfo),
    }
}

func (fi *FunctionInspector) RegisterFunction(name string, fn interface{}) error {
    fnValue := reflect.ValueOf(fn)
    fnType := fnValue.Type()
    
    if fnType.Kind() != reflect.Func {
        return fmt.Errorf("provided value is not a function")
    }
    
    info := FunctionInfo{
        Name:     name,
        Function: fnValue,
        Type:     fnType,
    }
    
    // Extract parameter information
    for i := 0; i < fnType.NumIn(); i++ {
        paramType := fnType.In(i)
        info.Parameters = append(info.Parameters, ParameterInfo{
            Type: paramType,
        })
    }
    
    // Extract return information
    for i := 0; i < fnType.NumOut(); i++ {
        returnType := fnType.Out(i)
        info.Returns = append(info.Returns, ReturnInfo{
            Type: returnType,
        })
    }
    
    fi.registry[name] = info
    return nil
}

func (fi *FunctionInspector) CallFunction(name string, args ...interface{}) ([]interface{}, error) {
    info, exists := fi.registry[name]
    if !exists {
        return nil, fmt.Errorf("function %s not found", name)
    }
    
    if len(args) != len(info.Parameters) {
        return nil, fmt.Errorf("expected %d arguments, got %d", len(info.Parameters), len(args))
    }
    
    // Prepare arguments
    callArgs := make([]reflect.Value, len(args))
    for i, arg := range args {
        argValue := reflect.ValueOf(arg)
        expectedType := info.Parameters[i].Type
        
        if !argValue.Type().AssignableTo(expectedType) {
            return nil, fmt.Errorf("argument %d: cannot assign %s to %s", 
                i, argValue.Type(), expectedType)
        }
        
        callArgs[i] = argValue
    }
    
    // Call function
    results := info.Function.Call(callArgs)
    
    // Convert results to interface{}
    returnValues := make([]interface{}, len(results))
    for i, result := range results {
        returnValues[i] = result.Interface()
    }
    
    return returnValues, nil
}

func (fi *FunctionInspector) GetSignature(name string) (string, error) {
    info, exists := fi.registry[name]
    if !exists {
        return "", fmt.Errorf("function %s not found", name)
    }
    
    signature := fmt.Sprintf("%s(", name)
    
    for i, param := range info.Parameters {
        if i > 0 {
            signature += ", "
        }
        signature += param.Type.String()
    }
    
    signature += ")"
    
    if len(info.Returns) > 0 {
        signature += " ("
        for i, ret := range info.Returns {
            if i > 0 {
                signature += ", "
            }
            signature += ret.Type.String()
        }
        signature += ")"
    }
    
    return signature, nil
}

func (fi *FunctionInspector) ListFunctions() []string {
    var names []string
    for name := range fi.registry {
        names = append(names, name)
    }
    return names
}

// Example functions to register
func AddNumbers(a, b int) int {
    return a + b
}

func FormatString(template string, args ...interface{}) string {
    return fmt.Sprintf(template, args...)
}

func ProcessData(data map[string]interface{}) (bool, error) {
    if len(data) == 0 {
        return false, fmt.Errorf("empty data")
    }
    return true, nil
}

func demonstrateFunctionInspection() {
    inspector := NewFunctionInspector()
    
    // Register functions
    inspector.RegisterFunction("add", AddNumbers)
    inspector.RegisterFunction("format", FormatString)
    inspector.RegisterFunction("process", ProcessData)
    
    // List all functions
    fmt.Println("Registered functions:")
    for _, name := range inspector.ListFunctions() {
        signature, _ := inspector.GetSignature(name)
        fmt.Printf("  %s\n", signature)
    }
    
    // Call functions dynamically
    if result, err := inspector.CallFunction("add", 5, 3); err == nil {
        fmt.Printf("add(5, 3) = %v\n", result[0])
    }
    
    if result, err := inspector.CallFunction("format", "Hello %s!", "World"); err == nil {
        fmt.Printf("format result: %v\n", result[0])
    }
    
    data := map[string]interface{}{"key": "value"}
    if result, err := inspector.CallFunction("process", data); err == nil {
        fmt.Printf("process result: success=%v, error=%v\n", result[0], result[1])
    }
}

Function signature inspection creates flexible systems that can work with arbitrary functions while maintaining type safety.

Performance Optimization Strategies

Reflection performance requires careful consideration. I’ve learned to cache reflection objects, avoid reflection in hot paths, and use code generation when performance is critical.

package main

import (
    "reflect"
    "sync"
    "time"
)

type ReflectionCache struct {
    types  sync.Map
    values sync.Map
    fields sync.Map
}

type CachedType struct {
    Type      reflect.Type
    Fields    []reflect.StructField
    Methods   []reflect.Method
    CachedAt  time.Time
}

type CachedValue struct {
    Value    reflect.Value
    CachedAt time.Time
}

func NewReflectionCache() *ReflectionCache {
    return &ReflectionCache{}
}

func (c *ReflectionCache) GetType(obj interface{}) *CachedType {
    key := reflect.TypeOf(obj).String()
    
    if cached, ok := c.types.Load(key); ok {
        return cached.(*CachedType)
    }
    
    typ := reflect.TypeOf(obj)
    cached := &CachedType{
        Type:     typ,
        CachedAt: time.Now(),
    }
    
    // Cache struct fields
    if typ.Kind() == reflect.Struct {
        for i := 0; i < typ.NumField(); i++ {
            cached.Fields = append(cached.Fields, typ.Field(i))
        }
    }
    
    // Cache methods
    for i := 0; i < typ.NumMethod(); i++ {
        cached.Methods = append(cached.Methods, typ.Method(i))
    }
    
    c.types.Store(key, cached)
    return cached
}

func (c *ReflectionCache) GetValue(obj interface{}) reflect.Value {
    // For demonstration - in practice, you'd need a more sophisticated key
    value := reflect.ValueOf(obj)
    return value
}

// Optimized struct processor using caching
type OptimizedProcessor struct {
    cache     *ReflectionCache
    processors map[string]func(interface{}) interface{}
}

func NewOptimizedProcessor() *OptimizedProcessor {
    return &OptimizedProcessor{
        cache:     NewReflectionCache(),
        processors: make(map[string]func(interface{}) interface{}),
    }
}

func (op *OptimizedProcessor) ProcessStruct(obj interface{}) interface{} {
    cached := op.cache.GetType(obj)
    
    // Use cached type information instead of repeated reflection calls
    value := reflect.ValueOf(obj)
    if value.Kind() == reflect.Ptr {
        value = value.Elem()
    }
    
    result := make(map[string]interface{})
    
    for _, field := range cached.Fields {
        fieldValue := value.FieldByIndex(field.Index)
        result[field.Name] = fieldValue.Interface()
    }
    
    return result
}

// Benchmark comparison structures
type BenchmarkData struct {
    ID       int
    Name     string
    Email    string
    Active   bool
    Score    float64
    Tags     []string
    Metadata map[string]string
}

func processWithoutCache(obj interface{}) map[string]interface{} {
    result := make(map[string]interface{})
    value := reflect.ValueOf(obj)
    if value.Kind() == reflect.Ptr {
        value = value.Elem()
    }
    
    typ := value.Type()
    for i := 0; i < typ.NumField(); i++ {
        field := typ.Field(i)
        fieldValue := value.Field(i)
        result[field.Name] = fieldValue.Interface()
    }
    
    return result
}

func processWithCache(obj interface{}, cache *ReflectionCache) map[string]interface{} {
    cached := cache.GetType(obj)
    result := make(map[string]interface{})
    
    value := reflect.ValueOf(obj)
    if value.Kind() == reflect.Ptr {
        value = value.Elem()
    }
    
    for _, field := range cached.Fields {
        fieldValue := value.FieldByIndex(field.Index)
        result[field.Name] = fieldValue.Interface()
    }
    
    return result
}

// Code generation alternative
func generateStructProcessor(typeName string) string {
    return fmt.Sprintf(`
func Process%s(obj *%s) map[string]interface{} {
    return map[string

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